Charnell Lucich

OpenGL vs DirectX10

Posted on: August 20, 2007

Just ran across this, albeit a couple months old, but thought it was interesting nonetheless as it looks like they’ve used old pictures of Crysis when it is running DX9 mode and labeling them DX10, heh. I personally would like to see OpenGL development start picking up. DirectX is more than just 3D rendering and API’s are more about the usability and speed of development than they are about the end result. The images in the link above are pre-rendered, it’d be nice to see them in actual game play.

All in all, OpenGL and DirectX really aren’t all that different once you get past the API level.


Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s

Enter your email address to follow this blog and receive notifications of new posts by email.

Follow Charnell Lucich on

Follow me on Twitter

%d bloggers like this: